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Massively multiplayer online games were made possible with the growth of broadband Internet access in many developed countries, using the Internet to allow hundreds of thousands of players to play the same game together.
Many different styles of massively multiplayer games are available, such as: Xbox Live was launched in November 2002.
Dexterous in sword-wielding and acrobatically skillful, they perform very well in delivering precise hits and dodging incoming attacks.
Assassins are endowed with agility and a talent to inflict tremendous damage.
Popular RTS games with online communities have included Age of Empires, Sins of a Solar Empire, Star Craft and Warhammer 40,000: Dawn of War.
A specific subgenre of strategy video games referred to as multiplayer online battle arena (MOBA) gained popularity in the 2010s as a form of electronic sports, encompassing games such as the Defense of the Ancients mod for Warcraft III, its Valve-developed sequel Dota 2, League of Legends, Heroes of the Storm, and Smite.
A similar feature exists on the Play Station 3 in the form of the Play Station Network, and the Wii also supports a limited amount of online gaming.
However, Nintendo has come with a new network dubbed "Nintendo Network", and it now fully supports online gaming with the Wii U console.
Early real-time strategy games often allowed multiplayer play over a modem or local network.
Since Doom, many first-person shooter games contain online components to allow deathmatch or arena style play.